Gearbox is the developer of Borderlands and Halo for PC.
Our hope at Gearbox is that the final specification for the hardware is much more powerful than the current competitive consoles so that studios like ours can bring a better standard of high definition image not only to television, but to the controller’s screen at the same time.
Pitchford didn’t talk exact specifications, but was insistent on the need for Nintendo to pack the machine with as much graphical horsepower as possible to put Xbox 360 and PS3 in the shade:
We’ve been intrigued by what we’ve seen so far and are encouraging Nintendo to go as aggressively as they can afford with the performance specifications. We imagine that performance specifications are within affordable reach that would provide undeniable performance advantages over competitive platforms. Nintendo have a lot more experience than we do in managing the balance between performance and cost with their hardware, of course, so I do not want to be presumptuoion